#pragma once
#include "ColorMaterial.h"
#include "BlendMaterial.h"
#include "DiffuseMaterial.h"
#include "LuminousMaterial.h"
#include "ReflectiveMaterial.h"
#include "RoughReflectiveMaterial.h"
#include "RefractionMaterial.h"
#include "FrostedRefractionMaterial.h"
#include "AOMaterial.h"
#include "CustomMaterial.h"